Chase Morgan

Dimensional Delivery
Lead Programmer
Dimensional Delivery is a mobile puzzle game where the goal is to transport a package across a facility using portals! My work on this game includes the package systems, level system, portal system, and various shaders. Awards: Excellence In Computer Graphics: Game - Small Team | 2nd Place.

Below The Ice
Programmer
Below The Ice is a 3D platformer made in Unreal Engine 5 by Rime Rise Studios where you play as a scientific explorer tasked with reaching the depths beneath Antarctica. This project is ongoing and will be finished within the next couple months! Current work on this project includes player systems, saving systems, and Wwise programming.

Steel Specter
Programmer
Steel Specter is a fast-paced shooter made in Unity where you play as virus hacking robot mechs to take over! My work on this game includes the enemy AI, level systems, FMOD programming, and various shader work.

Mommy's Home
Lead Programmer
Mommy's Home is a chore simulator where your main goal is to finish all chores before your Mom comes home! My work on this game includes custom shaders, interaction system, player systems, audio programming, and the chore system.

Coalescence
Lead Programmer
Coalescence is a 2D shooter platformer made in Unity. It was submitted as part of the 2024 Chico Game Jam! My work on this game includes the player systems, enemy AI, and vent systems.

Asteroids: The Caffeine Wars
Sole Developer
Asteroids: The Caffeine Wars is a solo project made in Unity to test my programming skills in C#. It is the Asteroids you know and love, but with a caffeine twist!

